Thank you for submitting your inquiry.
You can track the status of your inquiry here.
You may want to save your case's ticket: 976216_q91ojraidh086m7d


    (Closed) Sliced Image does not scale properly
     
     
     
    5
    Sliced Image does not scale properly

    1. What happened
    Slicing is not working as one would expect it to.  The sides of the image that are supposed to remain constant are being scaled out improperly.

    2. How we can reproduce it using the example you attached
    Look at the "BtnMixMuddles (1)" object in the scene for an aspect ratio corrected sprite, which if I stretch its width will become invalid and improperly scaled, which I would expect.  Below that is a duplicate of the image but set to Sliced instead of Simple.  The sliced version is just wrong, and I can't get it to look like the correctly scaled aspect ratio one above it.  A sliced version should be scalable in both the horizontal and vertical directions without changing the aspect ratio of its underlying image.  I'm trying to support multiple device screen sizes, so I can't rely on using a fixed image resolution as my buttons are configured to scale across the screen depending on the aspect ratio of the device.
     
       
      To follow up on this case, send email to bugs@unity3d.com mentioning 'Case 976216' in the subject.
      Your Cases:
      Case Title Status Date Opened
      1133325 Long story. My co-author created a Unity project called Pipe Cruncher on his local machine. I created a Unity project called Closed 3/4/2019 6:40 AM
      1027745 Unity Bug Reporter Won't Resume Closed 4/18/2018 9:10 PM
      1013304 Search for purchased assets on asset store is missing Closed 3/13/2018 3:40 PM
      976216 Sliced Image does not scale properly Closed 12/6/2017 10:40 PM
      964475 Text UI component with scale 0 causes Event System to fail Closed 10/31/2017 11:20 PM
      679770 I'm currently recording a Unity tutorial session for lynda.com using the latest version of Unity 5.0, but when I attempt to Open 3/12/2015 8:28 AM
      560106 I opened the Asset Store and started to import the Todo List Open 8/28/2013 6:54 AM
      556852 When I export the project to an Android Eclipse project, the Open 8/10/2013 7:04 PM
      501945 I can't install 3.5.6 on my Mac which is running Mac OS 10.5 Closed 11/25/2012 2:55 AM
      463868 Bug Report - PackTextures Open 5/13/2012 4:10 PM
      453228 I was getting anywhere between 40 and 60 fps on Droid X in Closed 3/24/2012 6:17 AM