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    (Closed) EditorGUI.indent affects property height
     
     
     
    4
    EditorGUI.indent affects property height

    1. What happened

    Adjusting Indent level, changes vertical size of Texture2D ObjectFields.

    Please see Full description of the Issue, on Unity Answers under this question:
    http://answers.unity3d.com/questions/1398869/how-to-prevent-editorguiindent-from-overriding-pro.html

     

    2. How we can reproduce it using the example you attached

    Open Scene, select "GameObject" in scene.  Examine inspector to see issue.


    License type: Free
     
       
      To follow up on this case, send email to bugs@unity3d.com mentioning 'Case 945452' in the subject.
      Your Cases:
      Case Title Status Date Opened
      979796 when using ExecureInEditMode: OnEnable() is called BEFORE Reset Closed 12/18/2017 9:00 PM
      974979 Cannot set texture to null using MaterialPropertyBlock.SetTexture Closed 12/2/2017 10:40 PM
      968044 Should not be capturing when there is a hotcontrol Closed 11/11/2017 6:30 PM
      963576 Objects using HideAndDontSave, after being disbled, an enabled, are visible in previews Closed 10/29/2017 12:10 AM
      961878 SerializedProperty version of ObjectField functions ignoring parameter Closed 10/24/2017 12:10 AM
      947428 ObjectFields, for Texture2D objects, in a property drawer- does not display consistantly Closed 9/1/2017 6:40 PM
      945452 EditorGUI.indent affects property height Closed 8/25/2017 10:00 PM
      914028 model previews do not update properly and mesh selection screen displays wrong shapes Closed 5/23/2017 9:40 PM
      768973 ArgumentExceptions Generated By Editor when using custom PropertyDrawer Closed 2/9/2016 1:28 AM