Thank you for submitting your inquiry.
You can track the status of your inquiry here.
You may want to save your case's ticket: 926701_jb1q9hfg5egnha22


    (Closed) Root motion in Timeline looks different on device
     
     
     
    5
    Root motion in Timeline looks different on device

    1. What happened

    The Root Transform Rotation (Based Upon (atStart)) and Root Transform Position (XZ) (BasedUp) configuration appear to not affect the animation on iOS and Android, when used in conjunction with the new Timeline editor.

    Animation settings:
    Root Transform Rotation (Based Upon (atStart)): Body Orientation
    Root Transform Position (XZ) (BasedUp): Center of Mass

    What it actually looks like on device:
    Root Transform Rotation (Based Upon (atStart)): Original
    Root Transform Position (XZ) (BasedUp): Original

    I have asked about this issue on forum previously, and was directed to submit an example scene.
    https://forum.unity3d.com/threads/root-motion-in-timeline.481302/

    2. How we can reproduce it using the example you attached

    a. Open MainScene and play in editor to see how it looks on editor
    b. Build and run the project on iOS and see how it looks on device

    I have also attached movies of editor and iOS device to quickly see the problem.
     
       
      To follow up on this case, send email to bugs@unity3d.com mentioning 'Case 926701' in the subject.
      Your Cases:
      Case Title Status Date Opened
      926701 Root motion in Timeline looks different on device Closed 7/4/2017 8:40 AM