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    (Closed) Character Controller Physics cause capsule to be thrown in the air
     
     
     
    5
    Character Controller Physics cause capsule to be thrown in the air

    1. What happened
     When the character controller is penetrating another collider, moving it outside of the collider can sometimes cause the character collider to launch high in the air. This is not so great for our game.

    2. How we can reproduce it using the example you attached
    I've attached an example project that reproduces the issue. If you move the capsule backwards with the 's' key, you'll observe what happens. The capsule is thrown some distance into the air.


    Public status: Public

    License type: Pro
     
       
      Your Cases:
      Case Title Status Date Opened
      813767 Unity crashes on exit Closed 7/13/2016 3:27 PM
      738641 Character Controller Physics cause capsule to be thrown in the air Closed 10/23/2015 12:19 AM
      563137 The player prefs object does not save values Closed 9/11/2013 11:24 PM