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    (Closed) Image without Image Source displays wrong
     
     
     
    5
    Image without Image Source displays wrong

    1. What happened
    When an Image object without Image Source is displayed above another Image object that has Image Source assigned that image will display a random sprite instead of simple color.

    2. How we can reproduce it using the example you attached
    Please open the project attached and the TestScene inside. The issue is visible in the scene window.
    OR
    Create a new project
    Create a UI Panel
    Create a UI Button in such a way that it's displayed above the panel
    Remove Image Source from the button image.
    Instead of color the Image will display a random sprite.

    Public status: Public

    License type: Pro
     
       
      To follow up on this case, send email to bugs@unity3d.com mentioning 'Case 729882' in the subject.
      Your Cases:
      Case Title Status Date Opened
      827790 "Invalid texture used for cursor - check importer settings" for cursor textures loaded from AssetBundle Closed 8/31/2016 1:40 PM
      825796 SetVectorArray Closed 8/24/2016 3:50 PM
      767074 UI Screen Space Overlay Neasting Closed 2/2/2016 2:41 PM
      729882 Image without Image Source displays wrong Closed 9/23/2015 3:49 PM