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    (Closed) WebGL Dll in Plugins folder crashes browser
    WebGL Dll in Plugins folder crashes browser.

    1. What happened

    I'm trying to setup plugins for different platforms.
    Building the attached project for WebGL fails with the error pasted below.
    However, if I only use the WebGL dll in a project it builds for WebGL just fine.
    I can provide that project also if it would be useful...

    An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
    uncaught exception: abort() at jsStackTrace@file:///Users/alexchouls/Documents/Unity/Playmaker/Projects/Unity5/Playmaker1.7.8/Deploy/WebGL/Release/WebGL.js:992:13
    __Z14SetPlayerPause11PlayerPause [SetPlayerPause?1()]@file:///Users/alexchouls/Documents/Unity/Playmaker/Projects/Unity5/Playmaker1.7.8/Deploy/WebGL/Release/WebGL.js:1364351:3
    __Z13FocusCallbackiPK20EmscriptenFocusEventPv [FocusCallback(int, void**)]@file:///Users/alexchouls/Documents/Unity/Playmaker/Projects/Unity5/Playmaker1.7.8/Deploy/WebGL/Release/WebGL.js:2384067:2

    If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.

    2. How we can reproduce it using the example you attached

    Build the attached project and open in a browser.

    Public status: Not Public
      To follow up on this case, send email to mentioning 'Case 675903' in the subject.
      Your Cases:
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