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    (Open) Dragging a component in a prefab to an inspector field with UnityEngine.Object type doesn't work
     
     
     
    5
    Dragging a component in a prefab to an inspector field with UnityEngine.Object type doesn't work

    Dragging a component in a prefab to an inspector field with UnityEngine.Object type doesn't work.

    Experiencing this bug after the nested prefab changes in 2018.3.0f2.

    As a workaround, I can edit the scene file in a text editor to enter the correct prefab and component IDs manually but this is unacceptable of-cource. The drag-drop support for prefab components in editor must be fixed as soon as possible.

    See this video for detailed explanation:
    https://drive.google.com/open?id=14KQUmVRf3jz4imV2wiTXdKzP1_JYN8nX

    License type: Pro
     
       
      To follow up on this case, send email to bugs@unity3d.com mentioning 'Case 1114369' in the subject.
      Your Cases:
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