Thank you for submitting your inquiry.
You can track the status of your inquiry here.
You may want to save your case's ticket: 695198_inb33tskuam93b0s
You can track the status of your inquiry here.
You may want to save your case's ticket: 695198_inb33tskuam93b0s
To follow up on this case, send email to bugs@unity3d.com mentioning 'Case 695198' in the subject.
Your Cases:
| Case | Title | Status | Date Opened |
|---|---|---|---|
| 1381342 | LOD Group with empty renderers gives UnityEditor.SpeedTreeMaterialFixer error | Closed | 11/16/2021 5:06 PM |
| 745664 | Static Batching breaks UV mapping | Open | 11/18/2015 11:40 AM |
| 736709 | Shadows Memory Leak | Closed | 10/16/2015 12:17 PM |
| 695198 | Global Fog not hiding geometry at far end | Open | 5/7/2015 9:59 AM |
| 650911 | In Unity 5.0.0b14 Max Particle Size cannot be set | Closed | 11/25/2014 1:29 PM |

